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5 Reviews | 0 w/ Responses
This is a good game. I wish it was longer, but the main problem was that the spelling and grammar was atrocious. I was very pissed whenever it told me that I was the one who killed all those people with bad spelling.
Anyway, the 2nd level is quite easy. Here's what you do:
1. Build as many turrets as you can at the entrance of the road (on the right side) until you run out of resources.
2. Once you get 500 money, build a new power plant
3. Build some more turrets in the same spot and replace the ones you lost until you get up to 500 money again
4. Build another power plant
5. Now you're set to go. Keep placing turrets at the entrance spot but put one at the exit spot in case somebody manages to slip by. You should get thousands of money this way, and if the level is still going by the time you get 100 power then buy a factory if you need to.
Hope that helps. I thought it was the easiest level but that's just me.
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Alright, I'm going to start at 10 stars and deduct one point for every bad thing about this game:
1. Wider bolt doesn't seem to do much of anything, pretty worthless IMO. Please fix this.
2. WAY too easy. All the player has to do is buy faster reload, then stonger bolt, then continue like that until they're maxed out. The enemies don't have enough health.
3. Not much skill involved. All you have to do is shoot the ones closest to your castle...
4. The castle serves no purpose... it's just there for no reason. We should be able to deploy soldiers with swords and archers on the walls, maybe a few mages.
5. Each level, no matter how hard always gives you one point. In my opinion the point system should be based on how hard the level is, how many enemies you killed, etc.
6. More upgrades, and more useful upgrades. Wider bolt doesn't do anything as of now, please change this.
7. The author shows little confidence: "This game was made in one day, you might don't want to play it!". If this is true, then what was the point of putting it on here? Also, please use better grammar/spelling. If you want to attract viewers, then you should be confident about your game.
8. This game is extremely short. I finished it in maybe 10 minutes... also, the enemies aren't very diverse. The pattern is consistent... one level wil have all the same type, the next level will have a stronger type with a few of the other type mixed in...
This game could be more fun if you fix these problems. Please make a sequel.
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For your first game, this is quite good. The graphics are good, however I reccomend you change the background a bit because the arrows are kind of hard to see. Some things I should mention:
-A major city like this wouldn't only be defended by 3 archers against hundreds upon thousands of enemies. We should be able to buy more archers, as this game quickly tires after level 1.
-Let us buy 3 types of arrows:
*Poison arrows that damage enemies over time
*Fire arrows which do more damage and stay in the ground for a little while after, and damage enemies who walk over it
*Triple shot arrow for each archer, meaning that if you have 3 archers you fire 9 shots, etc.
-In addition to archers, we should be able to send out some troops of our own to fight. Letting us put trebuchets on the walls would be quite cool as well.
-Let us have some sort of special magic abilities.
Please make a sequel, this game could be a lot better with more work. Since this is your first time I will award it a 6/10.
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This game has a lot of potential. I've always wanted to play a game where I have to defend a beach against a coming fleet. It could be good, unfortunatley the potential was not developed. Here are some MAJOR issues that need to be adressed:
1. Enemy ships move WAY too fast. Normal ships with sails can not move that fast, please slow them down some.
2. Let us command our cannons. For example, we should be able to click on a cannon and then right click on an enemy, and that cannon will shoot the enemy until it dies.
3. Cannons destroying walls is a bad idea. Normally, cannons placed behind walls provide a good defensive bonus, as the cannons can not be destroyed until the walls are. My plan at first was to have cannons backing up my troops, but that failed for obvious reasons. On such a tightly packed map, friendly fire is not a good thing.
4. Cannons need to be more accurate
There are lots of others, just please make it better. Just because I like the idea I will give it a 4. Pleae make a sequel.
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Okay, I really like this game. It has a lot of potential, and with work it could be much better.
-Please make things cheaper, they are much too expensive
-More upgrades would be nice. For example, let us use FIRE ARROWS!
-Special abilities would be cool. Like maybe a poison arrow that does damage over time, or a triple shot arrow where we can fire 3 at once.
-Make it so we can customize our armies. For example, soldiers with swords should be fairly cheap, and archers should be better than soldiers but have less health, and we have to buy a certain amount and after you run out of troops for a level you lose. The enemy should have a set amount as well.
-Please add on to the story. It will make the game more interesting.
-In addition to instant action like you have now, add a "conquest" mode where you have a map of your nation and the enemy's and you can conquer territories throughtout, and each territory should have a different background.
-Some more songs would be nice
Anyway, I like this game so I give it an 8.
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